http://bgr.com/2015/01/12/stop-preordering-video-games/
Today's blog will be referring to the Jacob Siegel's article on BGR.com. BGR is an emerging tech and mobile news website. In it, Siegel pleads to consumers to stop pre-ordering video games. He continues to describe the failures of 2014 as a year for video games as an industry.
This past year was full of high expectations. Well into the current generation of video games, most gamers believed that we were going to get some truly revolutionary games along with some that would reinvent their series. The first failure was Watchdogs which was incredibly hyped up with what appeared to be some of the best graphics we had seen. Thus, Ubisoft received a lot of money through pre-orders. With all the high expectations consumers were outraged when the game did not look like the demo from E3. A similar event happened with the latest Bungie title, Destiny. Destiny has promised a vast open-world first person shooter that would revolutionize cooperative gameplay. Gamers saw attributed the success of Halo from Bungie and assumed it would be another hit. That combined with the store bonuses, pre-orders were through the roof. Destiny was a success for profit but not for critics as it provided a limited story and repetitive gameplay. Yet again, gamers were let down by producers refusing to fix their games as they had already made their money. We have seen this pattern yet again with already well established titles. Halo The Master Chief collection and Assassins Creed Unity were widely considered broken games by fans.
Now we find ourselves in a problem as consumers. Do we try to support our developers with confirming our purchase ahead of time? Siegel poses this question to readers. "Why not wait and see if the game actually works before investing in a product that the developer didn't finish? Now I ask you the reader to not pre-order games this year to teach developers that consumers will not purchase a game that comes out before it is finished.
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