Friday, February 20, 2015

Video Games and Movies Relationship


Video games is no doubt a growing and new form of media. This article from the Guardian by Steve Boxer entertains the relationship between movies and video games. Boxer does this through analyzing the various technical and artistic aspects of both genres. 

No one will deny that the video game industry has made very powerful strides in recent years. However, few will conclude that video games have separated themselves from other mediums such as television and movies. For example, The Walking Dead game series from Telltale borrows many aspects from the television show of the same name. It even goes as far as to separate iterations into episodes and seasons. Boxer cites his main example, The Imaginarium. The Imaginarium is the team behind the Xbox One debut exclusive Ryse: Son of Rome.  Imaginarium was partially co-founded by movie motion-capture hero, Andy Serkis. "There was probably a time when people in the games industry wanted to emulate films, but now it's very much the other way around: the technology is driven by video games," quoted Serkis. Motion capturing is when actors use tracking to match visuals in real life to computer generated ones. This method of effects is now shared with both movies and video games. Boxer got a chance to interview the man behind the motion capture of the main character in Ryse. "What we can do now, in real-time, is produce imagery and emotional experiences within a game." I think any gamer will admit to atleast tearing up to the ending of one of their favorite games. This emotional experience is what I think connects video games to the consumer. The first ten minutes of The Last of Us is just as impacting as that of Up


Now Imaginarium has been hired for the work on the film adaptation of Animal Farm by George Orwell. This is most likely due to the success and beauty of Ryse. I personally am excited to see this continued relationship of movies and games. What do you think about this. Are games just as much a crucial medium as movies are? And yes, I do plan on talking about video games becoming movies and vice versa. 

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